Insightful. We can't repeat often enough that @mobian , @debian , @postmarketOS , @manjarolinux and others would not be where they are now, without @purism adopting a cooperative upstreaming policy. We would wager that everyone purchasing a (true) Linux device now, benefits from your investments. There is plenty to criticize and nag about you 😝, but you are doing the whole FOSS community a service that could not easily be replicated by volunteers.
Funding software innovation is a marathon, not a sprint. Read how we develop software in a sustainable way. Read more about how you can support this movement 👉https://puri.sm/posts/how-purism-funds-free-software/
Needed to stub out some dependencies (libcall-ui, gcr, libgnome-desktop) and hack back support for custom wayland surfaces into #gtk4 but with that things start to work and we can go widget by widget:
I gave a short talk about #debian on mobile devices at the #DebianMiniDebconf in Regensburg last weekend (https://wiki.debian.org/DebianEvents/de/2021/MiniDebConfRegensburg#Saturday) and I could present the slides using a #librem5 with HDMI over usb-c connected to the presenter and phom (https://source.puri.sm/guido.gunther/phom) as a virtual mouse. Needed some hacks still to e.g. bring up #squeekboard to exit full screen but I think we can make this work out of the box in the future.
Same raw photo developed in two different ways. #shotonlibrem5
Being used to working with no ready-made engine this gives me very ambivalent feelings:
1. Yaaay, I can do this without fully understanding how it works underneath! Prototyping is so quick!
2. Oh no, I don't fully understand how it works underneath! Debugging is so hard!
But at least one could already play stuff like Animatch or Neverball at full res on the phone with no glaring issues.
Today, while still not ready to become the default (almost!), SDL got bunch of those missing parts filled in - mostly by Ethan Lee. I've managed to find and fix some bugs this time as well. So, grab SDL 2.0.16, test and enjoy its refreshed Wayland backend while it's hot!
More info on the Wayland backend state (by Ethan): https://icculus.org/finger/flibitijibibo
Back in 2018, putting SDL's Wayland backend into shape was part of my first project done for @purism. Before that you couldn't really use it without expecting it to crash; it was outdated and lacked support for basic stuff like high DPI screens. Got it to work well enough for basic use-cases back then (even fixing some compositor bugs in the process), but it was still pretty bare bones with tons of features missing and the rest held by duct tape.
Update on how we are accelerating Librem 5 software support in mainline Linux ➡️ https://puri.sm/posts/librem-5-support-in-mainline-linux/
Hi, I'm dos. ~80 silly FLOSS games, open smartphones, terrible music. 50% of Holy Pangolin; 100% of dosowisko.net; Librem 5 dev at @purism. he/him