"The Art and Secrets of #Karambola" - a digital 92-page #artbook heavily illustrated with yet unpublished sketches, drawings, paintings and locations from the game - is now out!
Agata (@holypangolin) reveals her thoughts on the curious fruity characters’ personalities and backstories, as well as some difficult decisions she had to make during the design process.
https://store.steampowered.com/app/3172920/The_Art_and_Secrets_of_Karambola/
https://holypangolin.itch.io/the-art-and-secrets-of-karambola
The recording of my #FOSDEM talk - a dive into a bug in USB 2.0 and the problem of spontaneous modem resets that used to be experienced on the #Librem5 is now available to watch: https://fosdem.org/2024/schedule/event/fosdem-2024-3200-universal-serial-bug-a-tale-of-spontaneous-modem-resets/ #linuxmobile #mobilelinux #usb #fosdem24 #fosdem2024 #fossonmobile #mobile #linux
The newest game I've been working on, ODGŁOS, is finally available to play! A cute owl, the history of electronic music, shapeshifting snakes and intergalactic journeys inside the Polish Radio Experimental Studio - all in a stop-motion interactive story :) You'll need a browser, headphones and 30 minutes to spare. Have fun!
https://holypangolin.itch.io/odglos
#Introduction time!
My name is dos; some call me Sebastian. I made dozens of small silly video #games and some slightly less small ones too. I'm one half of @holypangolin studio. Sometimes I pretend to be a musician, but don't get fooled. I'm also a living encyclopedia on a Polish rock band "Perfect". Trams are cooler than trains. The more caramel, the better. I've been using GNU/#Linux on #mobile phones for ages, which led me to work with @purism on the Librem 5. btw I use Arch, but I ❤️ Debian!
Significant props to @purism for the repairability on the #Librem5. Disassembly instructions were easy to find on the community wiki. There were relatively few fiddly bits, with nearly all pieces held in by a combination of screws (of a consistent size) and friction clips. Only the screen itself is glued into place, but it's to a metal frame that conducts heat from a hairdryer beautifully. The damaged screen came off with almost no fuss.
This is now the second major part on the phone that I've upgraded/repaired (the first being the power-hungry 1st gen wifi board).
Set any application as Plasma background
Missing your favorite xscreensaver hack? Have an old Windows screensaver that works under Wine? Want to have htop as your wallpaper? Or maybe you'd like to write your own screensaver in Godot? This addon lets you use any application as a Plasma wallpaper or screensaver.
https://invent.kde.org/dos/plasma-wallpaper-application
In the end I found a way to make it 100% QML, so you can now just download it from Discover or KNewStuff and enjoy on your desktop 🙂
https://invent.kde.org/dos/plasma-wallpaper-application
#plasma #kde #wayland #qtwayland #qml #qtquick #gnu #linux #screensaver #xscreensaver
And here it is! Welcome back as my screensaver, Asciiquarium 😊
I could have reimplemented it in Qt, as it was done back in the KDE 3/4 days... or I could just run the original thing in a Konsole window and call it a day 😁
#plasma #kde #wayland #qtwayland #qml #qtquick #gnu #linux #screensaver #asciiquarium
How it works? It's a Plasma wallpaper plugin which is an extremely simple QtWayland compositor that only handles a single fullscreen window and draws it - so any Wayland window can be drawn as a background. This window can of course also belong to Xwayland 😄
This means we can go beyond xscreensaver. How about... Wine? 😁
#plasma #kde #xscreensaver #wayland #x11 #qtwayland #qml #qtquick #gnu #linux #wine
I had a random thought - "what would it take to support arbitrary old screensavers in Plasma 6 again?" 🤔 So here's xscreensaver safely rendered as a background for Plasma screen locker, working on both Wayland and X11 sessions. Turned out so much simpler than I expected 😁 Just some 70 lines of pure QML and a tiny glue to launch the process.
#plasma #kde #xscreensaver #wayland #x11 #qtwayland #qml #qtquick #gnu #linux
I would say I'm a Wayland developer. I've had some hand in libwayland and the foundational protocols in the past years, and I still have a hand in some protocols today.
That is why, when someone publicly vents that Wayland makes the touchpad feel wrong, or Wayland breaks the picture on the TV, or Wayland uses wrong fonts, it feels like they are blaming me personally.
I understand how it is easy to come to the conclusion that Wayland is to blame. Despite reasoning otherwise, it still hurts.
Last weekend, we reached another milestone in our efforts to have all Debian packages versioned in Salsa (Debian's GitLab instance). Out of around 39000 packages, less than 2000 are not in Salsa! Check https://trends.debian.net/#vcs-hosting for some cool graphs #debian #salsa #09
All this ADHD productivity advice accomplishes one thing first and foremost, and that's imitating the markers of neurotypical productivity.
You're masking. You're pretending to be normal when you just aren't. And that takes a shitton of energy.
You're at your best when you just randomly bump into tasks and do them. And that doesn't need to involve any of the trappings of what we traditionally think of as productivity.
You will eventually figure out what you need and what works for you. And when it eventually inevitably stops working, because it has become boring, then you will naturally figure out something else.
FWIW, don't mind the stripes on the bottom or right edge on some of these photos. It was just me poorly rotating and noticing too late 😛
And the great thing is that you can take your past photos and re-develop them again with whatever code you have available now. No need to be picky, it's fast enough to just go through them all.
There are still some crucial things missing, such as profiled denoising or proper highlight recovery, but since the performance budget for a still photo is much higher than for a 30 FPS video, there's plenty of room to add more stuff - and most of these 2 seconds are spent reading DNG and saving JPG anyway.
Unlike Glowup, which takes about 30 seconds and lots of RAM to process, this is still just as fast - the photo is developed within 2 seconds from shooting.
Hi, I'm dos. Silly FLOSS games, open smartphones, terrible music and more. 50% of @holypangolin; 100% of dosowisko.net. he/him/any. I don't receive DMs.