For practical reasons, photos that you #ShotOnLibrem5 are processed into JPEGs with lower quality than what the camera can do. There are some (complex) ways in which this processing could be made faster and therefore cram more pixels and algorithms that make things prettier, but meanwhile...
Each photo you take is stored as both raw DNG and processed JPG - so you can go back to raw data and retroactively gain quality. See https://dosowisko.net/l5/photos/ for an example.
(cont.)
Me: Is a photo taken with a phone a representation of what its camera saw or what its software believed to be there? ๐ผ
Dyzio:
#catsofmastodon #shotonlibrem5 #darktable late #caturday #mobile #photography
Apparently Flappy Bird is 10 years old this year. It reminded me of my crappy ncurses remake I did back in 2014. Now it reacts to mouse input and does haptic feedback when played on a phone ๐ https://gitlab.com/dosowisko.net/flasciibird #flappybird #mobile #games #librem5 #shotonlibrem5
Croatia through Librem 5's eye - photos taken on automatic settings, with interactive comparison between images straight out of Millipixels and those processed in darktable afterwards. #shotonlibrem5 #mobile #gnu #linux #librem5 #photography #camera #croatia
@holypangolin There's Karambola, Odgลos and also Agata's new animated movie project that you can support to actually turn it into a full short! #gamedev #animation #stopmotion #shotonlibrem5
With @holypangolin, showing our games at Reboot Develop in beautiful Dubrovnik, Croatia this week :) #gamedev #expo #shotonlibrem5
Although this time it wasn't #shotonlibrem5, that pose is too perfect not to share ๐ธ #caturday #cats #catsofmastodon #fedicats
Hi, I'm dos. ~80 silly FLOSS games, open smartphones, terrible music. 50% of @holypangolin; 100% of dosowisko.net; Librem 5 dev at @purism. he/him. No DMs.