…and thanks to #debconf's video team here's the talk on #debian on #mobile devices: https://ftp.acc.umu.se/pub/debian-meetings/2021/MiniDebConf-Regensburg/debian-on-a-smart-phone-are-you-serious.lq.webm
I gave a short talk about #debian on mobile devices at the #DebianMiniDebconf in Regensburg last weekend (https://wiki.debian.org/DebianEvents/de/2021/MiniDebConfRegensburg#Saturday) and I could present the slides using a #librem5 with HDMI over usb-c connected to the presenter and phom (https://source.puri.sm/guido.gunther/phom) as a virtual mouse. Needed some hacks still to e.g. bring up #squeekboard to exit full screen but I think we can make this work out of the box in the future.
@jimmac Something seems wrong with that system settings icon there - upscaled with linear filtering?
@carlosgonz@mastodon.social What do you mean? I don't see any stuttering or jumping. The preview feed of the selfie cam is a bit delayed (about half a second) and has rather low FPS, but that's most likely because it's running at too high resolution at the moment - the big cam switches between low and high res modes when taking photos, while the selfie cam currently stays at the same mode.
@kyle Case in point: https://twitter.com/karpathy/status/1435827240286109702
The Web as experienced by tech nerds is completely different thing than the Web as experienced by other people. Even browsing big social media is not as hostile, so no wonder that they are "the Web" for increasing amount of people.
@chrichri There's a "sharpen" module enabled in darktable, so I guess the former. The rest are: haze removal, exposure, graduated density, filmic rgb, shadows and highlights, local contrast and velvia.
@chrichri The left one is dcraw, which only does some pretty basic processing. The right one is darktable after enabling bunch of modules (just went through them quickly, haven't really touched any sliders :))
@dailylinuxmobile@fosstodon.org @kop316 @manjarolinux@botsin.space Distros should wait until relevant MRs are finished and merged, and then simply pull a new upstream Chatty version in with all its dependencies.
@kop316 @linmob @PINE64 @purism Manjaro does that often without making this explicit, and we then get plenty of invalid bug reports upstream :( There's usually a good reason why stuff that isn't merged yet isn't merged yet. It's fine to have a distro that includes experimental stuff around for those bravest, but I'd like to see Manjaro clearly state which things they pull in are still unfinished so users are well aware of what to expect.
Being used to working with no ready-made engine this gives me very ambivalent feelings:
1. Yaaay, I can do this without fully understanding how it works underneath! Prototyping is so quick!
2. Oh no, I don't fully understand how it works underneath! Debugging is so hard!
Not really participating in #stopwaitingforgodot jam, but took this opportunity to go back to my old "park revitalization" prototype in #GodotEngine and learn how to use viewports in order to add splitscreen multiplayer :) #gamedev #indiedev #gamejam
Hi, I'm dos. ~80 silly FLOSS games, open smartphones, terrible music. 50% of @holypangolin; 100% of dosowisko.net. he/him/any. I don't receive DMs.