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@joao @martijnbraam @calebccff All it takes is to make phosh hang or freeze. Swiping is handled by compositor without phosh's involvement, which is why it can be so smooth even on the PinePhone:)

@supertobi @holypangolin It's our internal PyQt tool I quickly started hacking together once in 2018 and been improving afterwards in as-needed fashion. Mostly used to define sprite animations understood by our game engine. It's LGPL, but provided as-is - I don't really expect it to have any users except ourselves:) gitlab.com/dosowisko.net/libsu

Arcance Cache: Review to ODG艁OS by @holypangolin studio: A surreal stop-motion animated game with experimental music based sound design available at itch that opens up a strange and creative world. Done with a huge love to details. Splendid!

#indiegame #review #underground #indiedev #art #adventure #surreal #experimental #opensource #linuxgaming #gaming #music

thunderperfectwitchcraft.org/a

@m0bi13 Pisz臋 w艂a艣nie na Librem 5 - nowym telefonie, w kt贸rym mog臋 wymieni膰 bateri臋 w 10 sekund bez 偶adnych narz臋dzi 馃槝

The little owl is afraid of the storm. It'll certainly bring some surprising events to her life 馃槷

I finally started the photoshoot and I have two minutes of the trailer already 馃敟
Follow me if you like the movie and want to know when it's released 鉂わ笍

#mastoart #art #stopmotion #stopmotionanimation #puppet #diorama #animation #owl #owls #film #shorts #movies #storm #cute

@theDarky sudo growpart /dev/mmcblk0 2; sudo resize_rootfs

It should happen automatically at first boot, but there was a bug in recent images (fixes incoming).

If you reflashed it by yourself, you may also want to run `sudo cryptsetup reencrypt /dev/mmcblk0p2` before resizing (you can do it afterwards too, but it will take more time).

Just flashed my phone with an OS image that was created on the same phone a few minutes earlier 馃槣 It works!

I felt a bit bad since I didn't show 's overview in the above (which was totally broken at that point). So I did a quick stab yesterday to hack the missing bits in. It's usable now (still mostly a hack to get into the design discussion with @purism 's designers):

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@terry Looks like the issue is not about MIDI support in general like that article makes it seem, but with the API GameMaker used (DirectMusic) having a very incomplete implementation in Wine. May still be possible to get it to work via native Windows dlls.

Other than that, it needs timidity and a soundfont to be installed on Deck and running in ALSA sequencer mode. I just tested MIDI in a TGF game and it works on Deck after doing that. So it's just DirectMusic that still needs to be tackled.

@terry Not with this game (yet!), but yes, I had MIDI working under Wine, which was actually just a matter of having alsaseq working. It's likely that you'll have to install some stuff on Deck to make it work there, but in the past SteamOS devs were responsive to my requests to add things that help games work well, so getting it to work out-of-box is not outside the realm of possibility ;)

@terry @maddy This page mentions that installing Windows is not necessary: thegamebinc.com/blog/launching

It says that MIDI isn't supported "on non-Windows platforms", but that's absolutely not true - I even had it working under Wine with my own ancient TGF games, it just needs to be configured correctly in ALSA. I may take a look at that later.

I made a new notebook illustrated with 15 of my cat portraits that I gathered over the years (some have never been posted before). It's available now on Amazon :)
Search for:
"Puss in Books: Cattitude Journal"
on your local Amazon 馃槈鉂わ笍

or visit my Author page: amazon.com/author/agatanawrot

I also prepared the cover design as a printable wall art that you can download on Etsy tinyurl.com/2jre3mew

#notebook #amazon #print #etsy #art #artist #mastoart #cats #cat #ink #watercolor #journal #books #book

@MirceaKitsune Kitty stays on the radiator and doesn't plan to move, I'm afraid ;)

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