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This is a magical shader that makes my 6-year-old game "Karambola" look like it's actually from 21st century! Can you see the difference?

And what's the occasion?
The #game is finally coming to #Steam and #SteamDeck on June 16th (for #free)!

Add it to your #Wishlist
store.steampowered.com/app/765
...so you won't miss it!

Along with:
- the ability to gather the cutest achievements
- to be the first to know when we add the secret DLC
- almost-tactile-virtual-hugs from your emotional #fruit friends!

#Owls and #drums are the best combo ❤️
That's why we have them also in our #indie games!

Here's a #drumkit #puzzle from ODLOT - our short #gamejam creation, which resulted in longer ODGŁOS. They both exclusively use #sounds from Polish #Radio #Experimental Studio and #legendary Black Room, which was a birthplace of Polish #electronic music.

By playing both #games you can learn more about history of PRES and immerse in its atmosphere (amplified by #retro style #animation).

#indiegame #owl

@purism is hiring puri.sm/jobs/ Webdev, Technical Writer, App Devs, Firmware Devs

...and the patch is now at github.com/alsa-project/alsa-l

(in the end didn't use _FILE_OFFSET_BITS as I was afraid of breaking the ABI)

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Oh, how fun! Steam Deck is using Btrfs for its root filesystem, which... breaks audio in 32-bit games. libasound can't read ALSA config because of 64-bit inodes! Turns out it needs to be fixed to work with _FILE_OFFSET_BITS=64. In 2022! :D

I'm going to send a patch for alsa-lib when I catch some sleep. With that patch, all that's standing between Steam Deck and working audio in games like Day of the Tentacle or Full Throttle is installing `lib32-pipewire` \o/

In an interesting turn of events today, my #librem5 is being used to test why my siblings iPhones cannot make phone calls.

Sadly @purism probably can't do much to help Apple products, as they are pretty good with technical troubleshooting otherwise!

(don't worry, that's *not* how it's going to work - just having some fun with draggable layer-surface stuff by @agx :))

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phoc 0.13.1 has been released, with bug fixes for fullscreen windows and layer-shell switching between layers ➡️ gitlab.gnome.org/World/Phosh/p

Hey, so this is super cool.

Google has been collecting call and messaging data about who you talk to or send text messages to for years. There's no opt-out, no notifcation in their TOS they're doing this, and you can't see the results of that collection in Google Takeout.

scss.tcd.ie/doug.leith/privacy

Well, here we are proving the naysayers wrong. We are shipping products with PureOS and we achieved exactly what we wanted: convergence between the desktop/ Librem laptop and the Librem phone. Here is a quick look!

Sebastian Krzyszkowiak (social.librem.one/@dos
) shows how to get fabulous results from your Librem 5 camera. Plus, bonus cat pictures shot with L5! Learn how we've improved➡️
puri.sm/posts/librem-5-photo-p

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