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We added Italian and Spanish* (both Spain and Latin America variants) to the list of translations of Karambola! You can now see them on both Steam and itch.io as well!
store.steampowered.com/app/765

We made some performance fixes too, see full list on Steam update and here:

holypangolin.itch.io/karambola

#indiedev #gamedev #art #indiegame

*Thanks to wonderful <3 volunteers: nicolas : todaro (nicolas.todaro (at) proton dot me) - Italian, and Kotsure (vero.quinteros.c (at) gmail dot com) - Spanish.

A week ago there was no book, and now there is one, and smells of coffee :) This process included lots of going out of comfort zone experiences. You can also see huge crotchety wing-gloves. These are going to be props for close-up scenes in my upcoming animation (hopefully ;)).

#crotchet #books #diy #mastoart #fediart #paper #fungi #mushroom #art #coffee #painting #handmade #craft #scenographydesign #animation #stopmotion #fonts #fantasy #fantasyart #drawing #ink #behindthescenes #makingof

phosh 0.21.0 is out 🚀📱 :

It was supposed to be bug fixes only but also got improved screen shot support and a (experimental) widget to show
upcoming events on the lock screen.

Check out the full release notes at gitlab.gnome.org/World/Phosh/p

@purism

Federal regulations require me to warn you that Waydroid on Librem 5... is looking pretty good!

As this came up multiple times: phosh 0.20.0 currently requires GTK animations to be on:

gsettings set org.gnome.desktop.interface enable-animations true

So if you (or your distro) turned it off please enable it before updating as otherwise you won't be able to use the overview.

I know animations are on by default in and so nothing to do there.

Issue: gitlab.gnome.org/World/Phosh/p

Waydroid has never worked with GPU acceleration on the Librem 5 so far... time to change that!

Here's a trailer that we just made, for our game that's two years old already. Cute owls, intergalactic travels, weird puzzles with ordinary objects, plus legendary electronic sounds. Check it out :)
youtube.com/watch?v=4hqDk6IRbN

#gamedev #indiedev #indiegame #games #indie #art #stopmotionanimation #animation #crotchet #owl #mastoart

We just made a short trailer for a game that has been out for two years now. Well, better late than never! youtube.com/watch?v=4hqDk6IRbN

phosh 0.20.0 is out 🚀📱 :

After three beta releases we've finally tagged phosh 0.20.0.

Check out the full release notes at gitlab.gnome.org/World/Phosh/p . This also links to the release notes of the beta releases which have more details.

And the good news is we already have new merge requests pending for phosh 0.20.1 and 0.30.0.

@purism

This time on the podcast, @dos from @purism talks about his Die Hard GNU/Linux User On Phones life. How he's developing lots of great things for Phoc/Phosh, the Librem 5 and how he implemented his personal dream of shrinking windows that he had since the Openmoko days.

cast.postmarketos.org/episode/

Librem 5 USA now finally in stock with 10 day shipping window and new production runs of the regular Librem 5 coming soon with the goal to fulfill all outstanding orders around the end of the year. So glad to see a light at the end of this tunnel! @purism
puri.sm/posts/librem-5-usa-at-

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