I think the joycons are going to have the ability to work as mice, maybe as a replacement for the touchscreen when the switch is docked.
Have it control an OS-level mouse cursor to emulate the touchscreen and adoption of this feature could be a breeze, and maybe even backwards-compatible with Switch 1 games!

Design note: since the right joycon has its joystick lower than the left joycon's joystick, its buttons (ABXY) are well-placed for a mouse.

Screenshot from the PDF.

It appears that (the one without multiple NaNs etc.) has less range, and less precision near 0, but smaller steps between numbers on average.
E4M3 also has NaN, just one type of NaN (nice).
I'm not thinking about here in particular, but I think I prefer E4M3 personally (for what it's worth).

Interesting development. Never thought float8's could have any use, and here we are in 2025 with the potential use of them.

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I got top 8 at my college's monthly tourney! I've been competing for two years, and it is amazing to see all the practice begin to pay off. I'm Golemwire, down there.

Just a heads-up, my college has some restrictions on what I can say here :) it probably wouldn't've been an issue anyway, I don't really want to dig at an organization while I'm a member of it, but it is worth noting, as a believer in free speech....

Found it, part of my ASCII.s stdlib. Came up with a change, which compiles to about 24 bytes, compared to about 55 bytes, but uses a loop. These print out the tenths, hundredths, and thousandths places of a decimal number; I think I'll keep the former code, since it is branchless, I/O aside, and since I might want to remove the thousandths place anyway (since Q16+8 numbers aren't quite that precise).

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I'm finding this sequence multiple times; part of it or exactly this keeps on appearing in my compiler's output. I think it's performing a modulo by the Q16+8 value 10.0, then converting the number to ASCII then printing it. Part of the Q16+8 decimal print function, I think.
(Also - 0x30 is ASCII '0', not 'H')

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On the bright side, at least is *dependably* bad.

I just don't get it. How can they be so incompetent? This isn't a one-off issue, either.

Doing some curious reading on 100GB optical discs, 4K/UHD Blu-Ray discs.

Unsurprisingly, many of them were protected by Intel's , presumably to prevent piracy.
However, you would need an Intel CPU, and some newer Intel CPUs won't even work with these Blu-Rays anymore. And, as usual, people found out how to copy it anyway with some modded drive firmware and the right software.

If you have -"protected" media, understand that at some point it may be taken from you.

So, NintendoLife.com wants to share tracking data with hundreds (literally; maybe thousands) of partners? Wow... I can't even opt out of a lot of this!
Clear that something's wrong with the way they're doing things.

Makes me think of

I was doing things with my graphics drivers, something happened and Linux was really like 'You should fix the problem as soon as feasible'

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