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New #dbusmock #release with bluez5 improvements, a new ModemManager mock, and fixing MacOS compatibility. Thanks to all contributors!

github.com/martinpitt/python-d

If you build packages a lot and want to test drive them quickly then "sudo debi" is your friend.

@gamey @suraj_sloth …and if @kop316 hadn't picked up MMS support we wouldn't be as far as we are today on that front either.

@gamey @suraj_sloth It would be *very* nice to have support for more common protocols in one app. It's not an easy task though and needs folks working on it.

Modern chat apps include video and audio calls, etc. That's a lot of stuff to churn on. Things like libpurple or Matrix's Rust SDK can help here to some extend but it needs people diving into it 😃 So contributions are welcome.

@gamey @suraj_sloth I think the Chatty authors were very much aware of libpurple's features and limitations and blaming libpurple for anything in Chatty wouldn't be fair to libpurple.

Protocol support is more than anything else a matter of maintainer will power/interest and funding. Idk where Purism promised Signal but I don't know any Chatty developer that ever thought that more than one well supported IM protocol (besides SMS/MMS) would be realistic *without* adding additional developers.

@gamey @suraj_sloth We picked Matrix as it has server side protocol support already. This way we can get a foothold that is (once more complete and merged) already useful to users while we can work on improving the bits on the phones (to e.g. allow for wakeup/sleep cycles).

This wouldn't work with signal (github.com/signalapp/Signal-An) so convincing upstream that this would be good to have would be an important step.

While @suraj_sloth is working on the connector side in I got a chance to add the code for registering/unregistering push gateways in and Chatty (with this I can readily round trip messages up to the UP distributor):

@craftyguy Nice!

Wallpaper will be able to stretch across the top bar soon too and not require css (phoc side for that landed in 0.40.0) :

@stefan …oder GObject (das macht das ja in etwa so)? Glib wird ja schon benutzt und dann kann man (muss man aber nicht) auch signale und properties verwenden.

#phosh 0.40 will correctly detect the #steamdeck's panel orientation and start up in landscape mode now! 🎉

Here's a photo of it running on #postmarketOS!

There are still a few rough edges with running pmOS, phosh, and the other UIs we support, on the Steam Deck... but it's still really nice to see one rough edge smoothed out.

pmOS on the Steam Deck, just like the blueberries in the photo, is not quite ready for consumption... 🤞 😄

Thank you @agx for your help and patience!

@GranPC @dos @kyle I sure wish you luck with your endeavor ! Looking forward to see some of these in the wild.

@kirschner @fsfe Great initiative. Hope it works out!

Best thing for customers is to avoid Apple in the first place and rather channel money to companies supporting user freedom and the movement.

"#iPhones and #iPads are not general purpose computers" states #Apple. I vehemently disagree!!

(More about the @fsfe 's work on this and how you can help
fsfe.org/news/2024/news-202406 )

@GranPC @dos @kyle Could you maybe dump out as many datasheets, technical documentation, source code samples from the supplier as possible for the components so interested people can look into mainlining things?

@crft Just check how you can autologin with e.g. gdm or phog by following the DisplayManagers steps for autologin.

You should also be able to autologin with tinydm by either passing `-U` to phosh or making sure there's a `GDMSESSSION=phosh` in the environment.

So it's technically not a bug in tinydm but how you have configured the display manager to launch your session.

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image/svg+xml Librem Chat image/svg+xml