@rl_dane I have my phone set up to do light theme at daytime and dark theme at night. It's quite nice. (Unless the phone ignores the setting and just stays dark. It does that sometimes.)
KDE released their own immutable distribution KDE Linux that is based on Arch Linux (without Pacman) and uses Flatpak/Snap as the primary package managers. It comes with Distrobox and Toolbox pre-installed
@ChristosArgyrop Wowza.
@ChristosArgyrop What. I'm hoping it's satire ..? Wow.
@rl_dane The SubSky CPU can only R/W one byte or four bytes at a time, so unfortunately I need to avoid e.g. 2 bytes per pixel, as well. (Still unsure about how to handle audio with this limitation...)
@rl_dane Some notes on color indexes, from my bobcolor.s lib (for the videogame; it uses this palette):
A bobcolor color index can usually be interpreted as:
0 1 2 3 4 5 6 7
Brightness Saturation Type (often hue)
with Saturation descending (keeping RGB values generally ascending).
Type:
4-15: the 12 hues
0-3: other types
@rl_dane @cerement SubSky's supposed to be easy to program for (in a low-level language), so I feel like color cells would be too hard to work with.
Here's a demo of the palette I have in mind. The colors have been rearranged since I made this demo image, but nonetheless there are a few short of 256 colors here so that'd be 1 byte per pixel.
@rl_dane Keep pushing for [positive!] change though. There's always something one can do.
@rl_dane I don't know if this is really an encouraging thing to say or a discouraging thing to say, but -- the world has always been an altogether bad place, since the fall.
I also don't know if this is an encouraging thing to say or a discouraging thing to say, but... I look forward to leaving this all behind one day :)
@rl_dane @cerement I've considered doing paletted color instead of 24-bit color. Given that you usually don't need that much color, I might step the graphics down a bit to make it more minimalistic.
The sort of level of "low-tech" I'm going for is something like a computer with 1 -- 4GB RAM, one core at 0.3 -- 1GHz. Again this isn't for nostalgia and definitely not for historical accuracy; it's more for simpler computing with less bloat. And because I enjoy designing computers.
@rl_dane @cerement Currently, the graphics system uses 24-bit color, plus an alpha channel for transparency. It supports setting individual pixels, as well as basic image buffer rendering which supports nearest-neighbor scaling. Rotation is not supported, as I deemed it too high-level for this system; although, via negative scales, you can effectively flip the image 90° 180° etc.
This is in the standard Devices specification, and is implemented in the emulator.
@rl_dane I watched the video up to the part where he yelled 'F*** YOU' (yikes, hater)
But anyway yeah he had some really good points -- mainly just reading Purism's email. That email was being culty and they really went wrong with how they lied to their customers. I'll be moving, thanks for the tip. Maybe I'll self-host @ golemwire.com.
@rl_dane I took a look at https://docs.joinmastodon.org/user/moving/ , and one thing I don't understand... do my posts continue to exist and be searchable as long as librem.one is up, even if I move? I know you've moved before. Your posts at @rl_dane are still viewable, but that's "GoToSocial". Is @RL_Dane moved or just redirecting? Sorry for all the questions.
@hollowone I think it's a bit different this time around, since instead of just offering advanced art tools, the computer can take the whole 'art project' from starting prompt to finished graphic.
That said, I believe that "AI art" cheapens art. I used to just be able to look at an art piece and think, 'wow, someone liked this idea enough to labor over it', but now I often look at a piece of art and think, 'caring human or emotionless machine'? And scroll away a lot of the time :(
@rl_dane @stefano OK, so I looked into Purism, and it looks like they were refusing refunds due to needing the money, right? If so, that's kinda sad but also you can't just refuse refunds and keep people's money.
Thinking about it, maybe this has something to do with Kyle Rankin kinda quietly stepping away from the CEO role. And me emailing them a long time ago (I checked, about 2 years ago) asking about them updating this Mastodon server, and them saying the update was in the planning phase. 🤔
@rl_dane Oh? Never heard of that... what happened?
I've thought about switching from social.librem.one, but what will happen to my posts?
At any rate, any suggestions for a server to switch to? It would be nice to be on a Mastodon version beyond v3.1.1 XD
Fosstodon maybe?
If anyone is interested, let me know, and I'll take a temporary break from the videogame project and publish #SubSky online. #ISA #programmingLanguage #programming #UXN #lowTech
I've always wanted to build my own computer system, OS and all, which would be, ahem, perfected. I designed an ISA called SubSky and wrote an emulator/VM implementing it, and made a language + compiler. (It's kinda like UXN in nature, actually, just 32-bit and more 2000s-era than 80s-era.) A 16-opcode, 3-operand RISC with an operand/"pseudoregister" referring to the stack. I'll have to publish it sometime. I'm making a videogame for it.
Cc: @rl_dane (it didn't seem right to reply to the thread)
Hello there!
I boost a lot of posts, but I have a few things to say every now and then.
I am largely fine with boosting posts from people I disagree with even on significant, dividing issues. I usually don't, however, if they actively advocate for these ideas... so it goes :/
#Christian #coding #HaikuOS #Linux #privacy #FOSS #Fediverse #SmashBros #SSBU #LegendOfZelda
#fedi22
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