@DrewNaylor It's still been there for years and the adoption did not skyrocket just because of that.

@DrewNaylor I think there may be a bit more to it, cause we've had reliable calls and text messages for a decade and a half or so now :) (e.g. Neo Freerunner with FSO or QtMoko once bug #1024 was fixed)

@dantalion I might have had a head start on using the Librem 5 as a daily driver 😁

(btw. your post is quite confused at times, e.g. regarding charging, and having gpsd access the module directly is probably not a good idea)

@battlegarden It's crimson on the photo, but rebasing the kernel is one of the steps towards trixie-based dawn.

has just released a stable version that supports a game I made a while ago. Does that mean I'm officially old...err, retro now? 😓🧓

Congrats @scummvm! 🎉

ScummVM 2026.1.0 "Like a Version" is finally released!

Another year has gone by, therefore we are releasing a new ScummVM version. As you may notice right away, we are changing our version numbering schema, but that’s not all!

scummvm.org/news/20260131/

#retrogaming #retrocomputing #adventuregame

Find out more about the recent updates for software ISP and GPU acceleration tomorrow in room UD2.120 at 13:00

fosdem.org/2026/schedule/event

@anon_opin ...and even when they can afford it, not everyone is stuck in the Android & iOS hellscape, so your Android and iOS apps are not sufficient either way.

@krogulczyk Jeszcze raz - skąd niby ten pomysł, że do żadnej nie masz dostępu w kilku stopniach? To bardzo nieprawdopodobne, że w ten sposób nie "znasz" każdej z nich.

Prediction for the potential future:

When the AI coding agent companies are just about to run out of money, down to their last few % raised as none of their customers are actually paying the real cost required to run these services, they pivot and take all of the uploaded code that was willingly sent to them, turn it into thousands of products / services to sell / rent, disconnect the public api endpoints leaving their old customers helpless as they no longer remember how to program "in the raw" and can not understand their own codebases, and compete directly against them putting their own customers all out of business which finally results in a positive income stream and "validation" of the coding agent companies previously over-hyped business valuations.

"But copyright law will prevent this!" you say...

@krogulczyk Jeżeli wygrywa ktoś raz na miesiąc, to w ciągu Twojego życia będzie takich osób ok. tysiąc, więc to chyba nic zaskakującego, że możesz nikogo takiego bezpośrednio nie poznać (a niebezpośrednio to raczej już znasz w ok. trzecim stopniu)

@krogulczyk Ale skąd pomysł, że nikogo takiego nie znasz w szóstym stopniu oddalenia? Hipoteza zakłada, że w szóstym stopniu znasz już całą ludzkość.

Gdy weźmiesz dwie dowolne osoby w kraju to w zasadzie wystarczy, by każda z nich znała kogokolwiek, kto zna jakiegoś celebrytę - a to wcale nie musi być najkrótsza możliwa ścieżka.

@wonziu A w wymaganiach na senior developera: "Active use of AI tools in daily development workflows, and enthusiasm for helping the team increase adoption" 😂

@wariat @emill1984 @LeoDar @grymas1000lecia Ale nie musisz instalować Steama. Możesz pobawić się tą samą technologią za pomocą takich narzędzi, jak choćby systemd-nspawn, lxc, podman czy docker.

@wariat @emill1984 @LeoDar @grymas1000lecia 2010 dzwoniło i pytało, gdzie się podziewasz. Jakoś Steam bez problemu instaluje natywne wersje gier bez roota i doinstalowywania czegokolwiek w systemie, ciekawe jak to działa... 😉

@pavel You can already get 10-bit 25 FPS without having to put extra plumbing between kernel drivers for questionable reward.

It doesn't look particularly useful for the use-case of streaming through USB 3.0 either.

With 2 lanes, at 4K we get 30 FPS with 8-bit and 25 FPS with 10-bit.

8-bit may fit into available USB 3.0 bandwidth, though it's already getting tight. 10-bit won't fit without repacking, cause we're getting 16-bit values from the CSI receiver - so you likely won't stream out more than 15 FPS anyway.

So 2 lanes it is!

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