We have just time traveled an hour here in Europe, which means it was time for another 0h Game Jam, which is a game jam where you make games in 0 hours with 0 hour quality. Here's my masterpiece.
Do I know anyone who works at DuckDuckGo (or anyone who knows someone who does)?
We’ve been seeing a persistent issue with search results in GNOME Web failing due to an issue with the r.duckduckgo.com¹ redirect. As far as we can tell, this is on DuckDuckGo’s side, but we’d love to work with them to better understand what’s going on.
¹https://duckduckgo.com/duckduckgo-help-pages/results/rduckduckgocom/
The patch got merged and the 2004 build of "Zjedz trawkę!" is now published: https://dos.itch.io/zjedz-trawke
Now just let me quickly prepare a merge request for FluidSynth to solve another issue I've noticed... 😂
These past few years have been quite dark times for me, financially and mentally. But a new story has been brewing in my head and I finally started designing a new game in the world of "Karambola".
But I can't do it without your support. Now is your chance to help me out, while also getting this shiny new artbook with lots of sketches and design secrets from behind the scenes. And I've just made it 25% OFF.
Thank you <3
https://holypangolin.itch.io/the-art-and-secrets-of-karambola
https://store.steampowered.com/app/3172920/The_Art_and_Secrets_of_Karambola/
Indie Game Roundup (Oct. 18, 2024) https://virtualmoose.org/2024/10/18/indie-game-roundup-oct-18-2024/
@vala_lang I mean, I was running it on my phone back then 😁 It used to be cross-compiled with OpenEmbedded, as compiling on the phone was barely viable back then. Today it wouldn't be a big deal, although today FSO is quite obsolete anyway 😉 Just a curio about "running Vala on your phone".
@vala_lang Just apps? We used to have complete smartphone middleware daemons handling modems and other stuff in Vala back in 2009 😁
https://gitlab.com/freesmartphone/cornucopia
Looks like my old patch for workarounding Electron/Chromium bugs in Squeekboard (inspired by a solution used by Gamescope) has been finally merged and released in v1.42.1. It used to exacerbate another preexisting issue, but it now got fixed too. No more randomly broken keys in poorly behaving apps! 😌
https://gitlab.gnome.org/World/Phosh/squeekboard/-/merge_requests/598
Hopefully the commit message length to added code ratio is good enough:)
In terms of accessible #UX for neurodiversity, one of the wonders of @Mastodon in my experience is the ability to remember things I saw in my timeline in a consistent order.
The fact I can often rebuild thought processes just by moving through the timeline again is something I missed from real-world environments.
On other platforms, one click will result in a re-randomization of the posts interleaved by viral slop, which keeps bombing the attention span back to zero.
Please keep it this way.
@maryjane I have a very vivid memory from some 15 years ago of hacking on the system GSM daemon's Python code debugging an elusive issue and having a strong aha moment while sitting on the back of a 105Na tram tapping the Freerunner's tiny screen 😄
So I just found a build of my 20 year old game stored on some CD-R in a shoe box, and then I found myself fixing what appears to be a 25 year old regression in Wine's MIDI implementation that prevents music from playing on some of its levels.
I think I just got nerdsniped by myself from 20 years ago.
@vmaurin @newbyte The alternative would be to report this to phoc's bugtracker when you noticed 😉 But no need to anymore, I believe this should fix it: https://gitlab.gnome.org/World/Phosh/phoc/-/merge_requests/594
@dcz I think you meant GLES 2.0 🤔
Hi, I'm dos. ~80 silly FLOSS games, open smartphones, terrible music. 50% of @holypangolin; 100% of dosowisko.net. he/him/any. I don't receive DMs.