@mcc That feature isn't enabled by default though.
@raptor85 @sos @kkolakowski CMake is a leaky abstraction with awful DSL, and my 12yo cmake scripts are a pile of incredible mess riddled with technical debt, but it still does its job well enough that I could just point my projects to stuff like devkitpro, vitasdk, osxcross, Emscripten, Flatpak or Steam Runtime and focus on actual porting rather than fighting with build recipes.
@sos @raptor85 @kkolakowski To do actual work, we have proper IDEs that can handle such exotic and rarely-seen things as CMake projects (/s) natively 😂
@sos @kkolakowski Is it though? All I can see here is you trying to use a tool blindly without understanding what it's for :P
It's a build solution generator, and VS project files are merely one of the kinds of outputs it does (alongside Ninja, Make, Xcode and plenty of some obscure ones too). Generated files are just intermediate build artifacts - you use them to build, they're not for human consumption nor for editing.
It's simply an abstraction on top of various incompatible build systems.
@kkolakowski @sos It's a much better idea than having to maintain a myriad of separate build scripts for each platform and having to deal with stuff like Visual Studio or Xcode directly. CMake isn't a particularly beautiful implementation of that idea, but any other sane build system works the same way.
@krosylight Not in gaming mode at least. It may make sense when used with nested kwin_wayland for example (which is how I usually run Plasma on my Deck), but it's useless when used directly under gamescope.
You could run gamescope with `--expose-wayland` parameter, but even then it will only work with very simple apps; definitely not with Firefox 😅
@krosylight Which part of "everyone" is ambiguous? 😜 Yes, mine too.
@krosylight Everyone's say X11 and always did.
@krosylight Gamescope doesn't really handle Wayland (xdg-shell) clients. It has some very basic support, but not nearly enough to handle apps like Firefox, so it all goes through X11 over XWayland.
phosh 0.37.0 is out 🚀📱:
- Wi-Fi selection via quick settings
- Build custom quick settings via plugins
- Caffeine quick settings
- Support fractional-scale-v1 protocol
- Updated #squeekboard layouts
- Improved Sound file and favorites selection
- Hardware specific pages in Tour
- Support notches of 16 more phones
- Support trie predictor in p-o-s
- Support more emojis in p-o-s
Check out the full release notes at https://phosh.mobi/releases/rel-0.37.0/
#Librem5 and notebook sharing the same keyboard and mouse.
Moving the mouse over the edge of the screen into the direction of the other device brings the mouse focus to the other device - just like moving the mouse between displays in a dual screen setup.
The keyboard focus follows. It is like a kvm that is controlled by the mouse position.
Let's #deskhop!
@flathub Ah, the communication was pretty much non-existent and left me confused for hours. I've noticed that the CI publish job has failed and didn't really know why until I dug into logs of earlier jobs (that were marked as successful), searched the error message from there on the Web and then stumbled upon https://github.com/flathub/flathub/issues/4687 which made me look at the website.
Apparently there should have been an e-mail - I haven't got any though. The takeaway: "don't touch permissions when not needed" 😂
Looks like Flathub has just punished me for removing an unnecessary permission from the app I published by putting the update into moderation queue 😅 The queue itself is a welcome new addition to the infra, but perhaps it still needs some adjustments regarding the incentives it offers to the developers 😜 https://docs.flathub.org/blog/improved-build-validation/ @flathub #flatpak #flathub
Holy Pangolin Studio make small indie games, animations, illustrations and handmade art. You can follow at:
They have an Itch page at https://holypangolin.itch.io
#HolyPangolinStudio #HolyPangolin #GameDev #Art #Artists #Animation #Animations #IndieGames #Gaming #VideoGames #Surreal #Surrealism #Fruit
We now provide nightly builds for Phosh and some related 📦 targeting #Debian Trixie thus making the current development
versions easier to test on Debian and Debian based distributions like @mobian (and hopefully in the future #PureOS):
More details at
https://phosh.mobi/posts/phosh-nightly/
@cas @craftyguy Can't decide between "It's awesome, I hate it" and "It's awful, I love it" 🤔
The #KiCad user survey is live! We welcome inputs from everyone doing PCB design:
https://app.formbricks.com/s/clt62soc802ap12xtbfroodc6
The survey should take less than 10 minutes to complete
@FediFollows Don't forget about @phosh
so it turns out that DisplayPort is "open-source" because VESA (a consortium of multinational corporations) does not, as of present day, have a history of impeding some of the other multinational corporations from releasing some of the related code under an open-source license
that's a pretty weak definition of "open-source", folks
also if you call your HDMI port a "XXMI" port or whatever, the HDMI Forum can't go after you any more VESA can, go wild, everyone does this
Hi, I'm dos. ~80 silly FLOSS games, open smartphones, terrible music. 50% of @holypangolin; 100% of dosowisko.net. he/him/any. I don't receive DMs.