I think some of the replies to this poll are missing the historical importance of wobbly windows and the technological advancements in the open source ecosystem that they represented. I feel privileged and grateful to have been present at the dawning of the wobbly window era.
After a very busy January (for me) I'm back with Indiepocalypse #61!
-10 curated games for $15!
-Zine!
-Newly commissioned game by
@tallywinkle
-Cover by Victoria Clough (https://ladyvictori.art/)
Games by
@dos
and more!
Z przyjemnością ogłaszamy, iż objęliśmy patronatem medialnym tegoroczną serię eventów ❤️ I Love Free Software Day organizowaną przez @fsfe. Z tej okazji zapraszamy na luźne spotkania w Warszawie, Poznaniu i Wrocławiu. 😊
📍 Warszawa
12/02/2025 - 19:00
@hswaw ul. Żelazna 103A
📍 Poznań
13/02/2025 18:00
Politechnika Poznańska, ul. Polanka 3
@hspoz
📍 Wrocław
14/02/2025 18:00
Politechnika Wrocławska, budynek C-3, sala 20
@ASI @hswro
Więcej informacji: https://ilovefs.org/
@grzeeesiek @rail_ eeej czapka czuwak trąci takim absurdem, że aż rozważam kupno xD
Been recording some profiles to try to explain _why_ my Rust translations of C programs tend to default to being faster.
Here's an unexpected culprit: strlen/strcmp.
The "natural" string representation in C is a char* pointing to a buffer that ends in a NUL (ASCII 0). To determine its length you have to crawl along it to find the NUL. To compare two strings, you need to do the same. In particular, because strcmp's return value isn't just a flag, but an integer giving the lexicographic relationship between the two strings ... it can't early exit if the lengths differ.
The "natural" string representation in Rust is a &str, which combines a pointer and a length. Finding the length is a constant-time near-no-op; comparing two strings for equality can trivially early-exit.
This might sound trivial, but profiles suggest it's a significant factor in wartcl being 4x faster than partcl across the board. In part, I suspect a lot of C programs do a lot of redundant strlen-computation unintentionally.
@rotopenguin @catsalad It was UDF, wasn't proprietary (though tools such as InCD that added support of relevant versions of it to Windows were) and it actually works on Linux: https://docs.kernel.org/cdrom/packet-writing.html
@Blort @CalcProgrammer1 Yes. This needs to be fixed while processing (lens shading correction) and you need to profile your lens first to know what correction to apply - same with color matrix, chromatic aberration and barrel distortion. I've made a (not very high quality) lensfun profile for L5 some time ago: https://gitlab.com/dos1/glowup/-/blob/main/librem5.xml
@rmader @Blort @CalcProgrammer1 I'm not worried about GLES3 arriving some day, @austriancoder's excellent work on etnaviv is progressing slowly but surely 😀
@naugtur I think it's more a matter of fediverse's liberal boosting culture. It's easier for posts to break out of your followers' clique, and they don't have to get massively viral to do that.
I get it that my mobile Linux posts will have an easier time to find their audience here than anywhere else, but the difference is jarring. Even with posts about music or cats, here it actually feels like people read them. On Bluesky, they're being accidentally found by a single traveler who passes by 😄
@rail_ men will literally create several activitypub implementations instead of going to therapy
@rail_ @ptrc Also, those R1.1s are bidirectional and the city's current track building strategy is to cut costs and avoid building terminus loops, which requires such rolling stock.
Also, they're pretty similar to already operated Siemens Combino trams.
Also, they're likely to outlast not just 105Na, but also Tatra RT6N1 trams, the least reliable tram that rides on Poznań's tracks.
Also, Poznań is waiting for 30 new trams literally right now and prepares a tender to buy 30 more.
Also... 😭😭😭😭
@ptrc I was thinking along the same lines 😂
@grumpygamer I'm using CommaFeed. While it can be self-hosted, you can just sign up at commafeed.com as well.
Hi, I'm dos. Silly FLOSS games, open smartphones, terrible music and more. 50% of @holypangolin; 100% of dosowisko.net. he/him/any. I don't receive DMs.