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phosh 0.39.0 is out ๐Ÿš€๐Ÿ“ฑ:

Some highlights:

- #phosh: folder support, night light quick setting
- #phoc: wakeup-key handling (to prevent accidental unblank)
- #squeekboard: New layout, lots of layout improvements
- mobile-settings: Allow to manage custom quick settings, allow to toggle whether to ignore hw keyboards, many new translations

Check out the full release notes at phosh.mobi/releases/rel-0.39.0

#phosh #librem5 #pinephone #gtk #wlroots #gnome #linux #mobile #LinuxMobile

@eliasr Just exported with darktable-cli using a preset and lensfun data I made that I'm going to share once I verify some last details.

Everyone's excited about pretty sun flares right now; I found one in my collection too, although slightly different in its nature ๐Ÿ˜

@martijnbraam None of the above; I'm using Lensfun. I'll add it to the database once I'm reasonably convinced that the data is right.

@pavel @stu @eliasr Well, Millipixels should just go away at some point anyway; the only part of it that I'm concerned with right now is pretty much just plain ol' libraw.

@pak0st @badumtss CPU. Darktable can use OpenCL, but I can't really tell how useful would that be on GC7000L even if it was actually implemented by etnaviv.

@pavel @stu @eliasr Does it do anything new now than it did a year ago? The code currently used in Millipixels is based on postprocessd, but even at 50% size, no interpolation and CV processing disabled it already takes seconds. I don't see anything longer as viable for online processing, and for offline there's already darktable-cli, so why reinvent the wheel...

As 2017 finalist, my indie game "Karambola" is a part of A MAZE Steam Fest during A MAZE festival in Berlin right now!

A great excuse to play it again <3

PS. I am working on something special for Karambola, stay tuned!

#indiegame #steam #steamfest #amaze2024 #amaze

@badumtss There wasn't much to "achieve" there, just a matter of sitting down and spending some time in front of darktable to come up with a useful preset. The real achievement yet to be made is to make it look close enough with at most 2-3 sec processing time on the phone.

@pavel @stu @eliasr In general what I wanted to say is that things that are the most noticeable about default photo quality (looking kinda like through a slightly fogged glass, greenish tint, massive vignette) are all caused in the postprocessing domain and you don't even have to take the photos again to fix them (unlike 8-bit banding, where you indeed do).

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