If you're running #phoc's development branch (main, tracking #wlroots git) on a device with split display controller and gpu (like the #librem5 with #etnaviv and mxsfb / dcss) make sure to set
WLR_RENDER_DRM_DEVICE=/dev/dri/renderD128
export WLR_RENDER_DRM_DEVICE
in ~/.phoshdebug as otherwise GTK4 (and lots of other things) will fail to render anything. GTK3 and #phosh itself will work fine.
This doesn't apply when you run nested of e.g. with intel graphics.
Nice progress on the performance of my driver for the Vivante NPU:
https://blog.tomeuvizoso.net/2023/11/etnaviv-npu-update-11-now-twice-as-fast.html
@laalsaas thanks!
After more than a decade since 0.1, I released #AppStream 1.0 today!
The release brings some API breaks, cleanups and new features, and is a huge milestone for the project. Thanks to everyone who contributed over the years!
Blogpost to mark the occasion:
https://blog.tenstral.net/2023/11/appstream-1-0-released.html #freedesktop #linux
@laalsaas Can I use that image on phosh's website like https://phosh.mobi/faq/#are-there-stickers-too ?
@fosdem developer rooms have been announced!
After a crammed half day of talks on #LinuxOnMobile last time, we are very happy that there will be a full Sunday dedicated to mobile topics around true Linux OSes at #fosdem2024.
We will announce a Call for Participation as soon as it is published. We will coordinate with our Friends at @postmarketOS, sailfish OS, etc to put together something interesting.
https://fosdem.org/2024/news/2023-11-08-devrooms-announced/
@martijnbraam Sorry to read your frustration but *thank* *you* for your work on megapixels! I agree that it would be very good for the camera ecosystem to have another (maybe simpler) maintained implementation besides libcamera that can drive the hw we have.
We also have e.g. ffmpeg and gstreamer on the output decoding side and it's very useful to have both around.
1. Two people are trying to get Varnam running in Windows
2: Another trying to improve the library
3: Another from other side of the world trying to run it for Mobile Linux
4: Another trying to plug Varnam in a big site
5: and more...
Thank you contributors <3. Peak Varnam dev
If you're using that and want to run phosh against it make sure to pick up phosh's main branch. For phog use https://gitlab.com/mobian1/phog/-/merge_requests/7
We're tracking wlroot's git on #phoc's main branch now: https://gitlab.gnome.org/World/Phosh/phoc/-/merge_requests/463 .
@mxmehl @openrail Glad to hear that! Any timeframe when end user facing apps like navigator will become open source? This would allow people to avoid proprietary app stores and to learn how to implement advanced features for other platforms like #LinuxMobile / #Phosh without guessing.
Related article: https://mobilsicher.de/hintergrund/der-db-ist-es-egal-dass-menschen-ihre-app-nur-mit-google-oder-apple-nutzen-koennen
@000exploit I assume you mean text selection via touch input: That is mostly handled by the toolkit (e.g. gtk). There can be compositor bugs too but I'd start looking at the toolkit side first.
@joeyh The format still works great, it's super handy to have the entire history of security issues within a single Emacs buffer,especially when cross correlating with older issues
phosh 0.33.0 is out 🚀📱:
Allows to toggle password visibility on/off in all modal dialogs, new
🔒-screen plugin to launch tasks, improved support for Indic languages ➕ UI and troubleshooting tab improvements in mobile settings.
Check out the full release notes at https://phosh.mobi/releases/rel-0.33.0/
#phosh #librem5 #gnome #linux #mobile #LinuxMobile #MobileLinux #gnomemobile
NEW POST: It's now been a year since The Muskover, what does my use of social media look like now, both as a reader and a writer?
Thanks to the stellar work of Arjan Molenaar, the pygobject bindings have been dramatically improving over the past month. Now Python developers can finally use instances of fundamental types, which was one of the big blockers for people implementing custom widgets with GTK4.
Starting with the GNOME 46 run time, you'll be able to do advanced custom drawing using render nodes, as well as accessing low level windowing system event objects.
@linmob Enjoy vacation!
We hit bug number #1000 in #phosh: https://gitlab.gnome.org/World/Phosh/phosh/-/issues/1000
(and it's surprisingly not phone related)
@devrtz @postmarketOS @kop316 @mobian @awai
Rock on pmOS and Mobian and thanks a lot for the shout-out 😍
@FineFindus did you check ~/.var/app and ~/.local/share/flatpak ? It even puts more stuff in $HOME over here 😄