My 128bit format emulation - needed for GLES3 - is starting to pass the first CTS.

#etnaviv #mesa #Librem5

Show thread

@1peter10 @agx @postmarketOS @yoasif @phosh I mean, I'm not exactly a social butterfly and we had a pandemic meanwhile, but "ooh it doesn't need swipes, I hate those on my phone" was still something I heard surprising number of times when I showed my phone to people in those early days ๐Ÿ˜‚ I honestly didn't expect these reactions.

@1peter10 @agx @postmarketOS @yoasif @phosh I've seen many people praise the early Phosh interface for everything being an obvious tap away and that there's no need for performing swipes to use it. At the same time lots of people (perhaps more) complained that they couldn't swipe ๐Ÿซฉ
Swipes solve some issues and we're in much better place now than we were without them, but I think it may be worth contemplating on how to bring back the possibility of swipeless operation, even if behind an a11y flag

ramble about immutable pmOS and direction of the project 

uint8x16_t vector1 = ((uint8x16_t){1} > (uint8x16_t){0}) >> 7;
printf("%d\n", vector1[0]); // 1 in clang, 255 in gcc

uint8x16_t vector2 = (uint8x16_t){1} > (uint8x16_t){0};
vector2 = vector2 >> 7;
printf("%d\n", vector2[0]); // 1 in both gcc and clang

๐Ÿค”

Aren't you glad that sfghefaes (@dawlkjr27898) has added you to a group conversation on Twitter?

@pavel Passing the right buffer size to gst_dmabuf_allocator_alloc helps it to not crash and not have garbage at the end of the frame ๐Ÿ˜‚

@pavel For GTK: either docs.gtk.org/gdk4/class.Dmabuf or gstreamer.freedesktop.org/docu

For SDL with GL: just import it the same way V4L buffers are imported.

Frankly, it's flexible enough that your choice of toolkit should only depend on other factors.

@pavel That one line is the only thing that runs from another thread and it's neither scary nor requires any locking ๐Ÿ˜

But there are several other smelly things in this code and lots of missing error handling, so I'd rather start with that when looking for suspects.

@pavel Not sure what you mean. GStreamer is internally multi-threaded, but its API is thread-safe and there's only one thread in this code. Of course any kind of production-quality code will use some mainloop and enqueue buffers based on callbacks rather than while(!processed){} loop, but it's not exactly rocket science.

@pavel You've got a dma-buf handle, already mapped buffer and even GStreamer with all its sinks available, so... however you want? Pretty much anything will be able to consume it easily.

@pavel I'm playing with GStreamer now (which is new for me) and it seems like most of this code could be replaced with GStreamer elements, and the rest should neatly plug in as custom elements ๐Ÿ˜‚

@pavel Yes, of course.

BTW. Turns out that streaming to YouTube instead of a local file is just a matter of using rtmpsink instead of filesink ๐Ÿ˜

@pavel Pretty sure it will just work fine once it's rewritten cleanly and does such arcane magic as releasing the buffers at the right time etc. :)

Show more
Librem Social

Librem Social is an opt-in public network. Messages are shared under Creative Commons BY-SA 4.0 license terms. Policy.

Stay safe. Please abide by our code of conduct.

(Source code)

image/svg+xml Librem Chat image/svg+xml