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@whitequark I actually quite liked PD 2.0 when I read it, at least when ignoring the deprecated Type-A/B stuff. Felt more approachable than regular Type-C state machine.

PD 3.0, however, made me weep.

@mazzoo Depends on your definition of "widely". It is somewhat common, with many implementations available - though often under the name AppleMIDI.

@kornel Pity it doesn't seem to exist - though it looks like the trailer has managed to go somewhat viral, so in the end its development may actually start one day ;)

@aanee What I'd recommend is to get an already working device and to find a component with available datasheet and missing functionality in its kernel driver. There should be plenty of such bite-sized low hanging fruits out there, which will let you gain enough experience to work on and debug more complex stuff with devices that aren't ported yet.

I don't know how a "porting for dummies" guide could even look like, this kind of stuff tends to be highly device-specific.

Good news everyone! Geoclue 2.7.2 is out.
Now for the bad news: Although alternatives exist, the shutdown of Mozilla Location Services (#MLS) basically crippled #Geoclue for devices without a GPS.
Help is on the way though, code for a GeoIP location source is being developed, and it should make it easy to add different providers. Please see the MR here:
gitlab.freedesktop.org/geoclue
Testing, comments, patches and suggestions for GeoIP providers are welcome!
#MobileLinux #location

unpopular FOSS opinion 

@filiplachert @jon It's clearly an attempt to make the lives of people who messed with them harder. There's not much more to it.

@mntmn In fact, there should be no need to copy anything; seems like all you'd need is exposed in libphosh, so you may be able to do it with just a few lines of glue code.

@mntmn I guess you could cut PhoshBackground out of phosh and end up with just that.

"The Art and Secrets of " - a digital 92-page heavily illustrated with yet unpublished sketches, drawings, paintings and locations from the game - is now out!

Agata (@holypangolin) reveals her thoughts on the curious fruity characters’ personalities and backstories, as well as some difficult decisions she had to make during the design process.

Buy on or @itchio:

store.steampowered.com/app/317

holypangolin.itch.io/the-art-a

@whitequark @hailey I had been there many years ago, confused about why shouldn't I keep debian/ dir upstream even though I was the one packaging my own thing in Debian. Only after getting more familiar with how things work I realized it makes perfect sense given the Debian's processes. I don't think it's fair to characterize it as "hostile".

It may still be valuable to maintain debian/ upstream though, but distinct from the distro packaging (usually for CI or for self-compiled dev builds).

Interestingly, BMCs in the Supermicro server are based on ASPEED SoCs.

These SoCs include a USB Device Controller capable of emulating a USB hub via the Linux kernel USB Gadget subsystem. This is the only such controller known to me.

git.kernel.org/pub/scm/linux/k

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apparently you can get from Plymouth to Wayland in less than 15 hours

@AmpBenzScientist @lupyuen To be fair, PocketCHIP had a 480x272 display and the same GPU as the PinePhone (with fewer cores though). Even Neo Freerunner was fast in QVGA mode.

@thejackimonster @linmob @Blort @martijnbraam It's certainly optimized for quality rather than performance ;)

For the phone use-case, I see it as a stop-gap. I used darktable because it was there; that's what I used for manual RAW handling so I knew how to make it output something nice. I bet you could write a much more performant and suited-for-mobile processing pipeline with good enough results, but that's a bit more involved than some UIs and glues 😜

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