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"AIs can’t stop recommending strikes in game simulations"

"...no model ever chose to fully accommodate an opponent or surrender, regardless of how badly they were losing. At best, the models opted to temporarily reduce their level of violence. They also made mistakes in the fog of war: accidents happened in 86 per cent of the conflicts, with an action escalating higher than the intended to, based on its reasoning."

newscientist.com/article/25168

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