@agx This already looks super nice and smooth!
@joao The demo shows what works somewhat. Need to fix the parts that don't work yet 🔧 🔨 👩🔧 👨🔧 first
@agx that looks so good!
@agx
Yes! Now the same gestures I use on android will work on Phosh! Tapping the bars was one of the most jarring things about moving over.
@agx Yes, please! 🤩
@agx I think the interaction should be with the window/app and not with the drawer.
Seems a little outdated.
@agx Well done, its looking super smooth, curious how the refactor of drawer and overview would look in this context, would it show more favourite icons in the drawer or would it keep the same 4 favourites and show the icons of the apps running in the overview so that information isn't lost switching from large to small screen.
@agx what could be neat is to have icons in the drawer to switch between different tiled display modes if displaying icons for running or recent applications is off the table. Clicking a button would be much faster than manually adjusting 4-8 adaptive apps. Lots of ways to approach it. :P
@oilipheist We have plenty of ideas - it's coding hands & minds that we're lacking 😎
If you want to hack on tiling irmprovements #phoc's repo has some issues already https://gitlab.gnome.org/World/Phosh/phoc/-/issues?scope=all&state=opened&search=tiling
With the current cleanups coming in this should even be fun to implement.
With the groundwork for gestures coming to #phoc I wanted to see if we can reuse the animation code needed for that in other places like #phoc's tiling window placement.
#phosh #librem5 #gnome #linux #mobile #wlroots