3D Gaming on the Librem 5

The Vivante GC7000Lite GPU in the Librem 5 provides a lot of 3D rendering power while still protecting your with free software drivers. Here’s a look at how some 3D games run on the Librem 5 today.

@purism That was awesome! Also, if you can run doom 3, that probably means that (open source first person stealth game) would probably run as well. Very cool!


> The Librem 5 running PureOS for gaming is starting to look a lot like PC gaming thanks to the investment Purism has made in a convergent operating system that powers all our products.

Please... I love the work you guys put into mobile GNU/Linux, but the marketing is terrible.

Those games can run on decades year old GPUs, so it isn't really a thing that should be bragged about.

@TheMainOne people who aren't expecting to play AAA titles on their phones, probably.

@craftyguy you're right about that, but how is it "starting to look a lot like PC gaming" when no games remotely look close to a decently graphical PC game, even to games that came out in 2012?

As said before, this is terrible marketing

@purism Battle for Wesnoth was shown in the video, but isn't in the repos when I browse on my dogwood device. Was the clip from the video from source code?

@eyecreate @purism But it is in the repos:
purism@dogwood:~$ apt show wesnoth
Package: wesnoth
Version: 1:1.14.5-1
Priority: optional
Section: games
Source: wesnoth-1.14
Maintainer: Debian Games Team <>
Installed-Size: 6 144 B
Depends: wesnoth-1.14 (>= 1:1.14.5-1), wesnoth-1.14-data (= 1:1.14.5-1)
Download-Size: 1 228 B
APT-Sources: amber/main arm64 Packages

@dos @purism weird, it wasn't showing up in gnome software but it is true it shows up running apt. Maybe something is missing there?

@dos @purism On a separate note, now that I installed wesnoth from the repo, it doesn't seem to run. Was there anything config-wise needed like in the video?

@eyecreate @purism Just UI scaling - `wlr-randr --output DSI-1 --scale 1 --transform 90` should make it work.

@dos @purism Alright that did it. There are a few things a little small or too close to the screen edges, but otherwise works quite well with touch input.

Sign in to participate in the conversation
Librem Social

Librem Social is an opt-in public network. Messages are shared under Creative Commons BY-SA 4.0 license terms. Policy.

Stay safe. Please abide by our code of conduct.

(Source code)

image/svg+xml Librem Chat image/svg+xml