@newt
Wat is wrong with buffering? Without it you're fucked in a lot of cases: network delays, physical media spun down on detecting vibrations to prevent damage, physical media having to be re-read due to errors, etcβ¦
And 1.25 seems to be just right to be reading FLACs on average β studio recordings are often heavily compressed/filtered and use even lower bandwidth.
@newt
You obviously have no experience using low processing power machines, which use USB (an utter garbage of interface π) for audio, networking AND storage.
Dropouts are gay and lame and whatever, buffering is amazing!
@newt
Sure, everyone knows that you need modern desktop-class hardware to play audio π
@newt
Of course it is better! Might even allow you to implement audio decompression in JS βΒ computing power well spent π
@newt
No need to! Buffering can defeat the deficiencies even of such a sorry ass of interface as USB. But of course that wouldn't even be necessary were superior DMA-capable hardware used.
I was talking about cheating lol. What I meant by "helicopter helicopter" is a popular rage hack usually referred to as "spinbot". It distorts your hitbox making it harder to hit.
https://youtu.be/fD4T13WEpXo