@newt
Wat is wrong with buffering? Without it you're fucked in a lot of cases: network delays, physical media spun down on detecting vibrations to prevent damage, physical media having to be re-read due to errors, etc…
And 1.25 seems to be just right to be reading FLACs on average — studio recordings are often heavily compressed/filtered and use even lower bandwidth.
@newt @mischievoustomato
Now that is a valid point indeed, I don't use wireless headphones at all, but I suspect it to be pretty much unusable.
I just don't see why you attempt to apply the same principle to audio *consumption*, I didn't even get it at first — what you were talking about and why buffering might be bad.
@newt @mischievoustomato
Making music and video games are relatively niche use cases compared to what most people use wireless audio peripherals for. In both of these cases wired would probably always be better. No need to apply some kind of universal solution for everything: you know me — I *despise* USB audio, but if it's a tiny machine hooked up to my amp that I can listen my digital collection on and that I can control remotely — why would I care?
@amerika
Yesterday I was flabbergasted by the difference when I put a CD on after not listening to them for a few days: the stage feels wider and I can clearly hear different sounds in different stereo channels. But it probably had more to do with it being an early King Crimson record, not with audio source per se — but nothing wrong with that either, it was an HDCD remaster — I liked the format, too bad it died too fast 😩
@mischievoustomato @newt
King Crimson did a lot of work with production, as I recall. Some of their stuff sounded almost as good as the Led Zeppelin material. Warm and spacious.