@millihertz I sometimes leave it running for days and I've never observed anything of the sort. Could that be the cache? Try setting the limit to 20 seconds — usually more than enough. Mine can cache up to a half of three gigabyte video, but I'm fine with it. I don't like that my badly-written Lua scripts make it spawn a lot of processes though 🤭

@m0xee i tried that, but its memory usage still hurtled up to about 135MB over half an hour. it might be just the armv7l-musl Void build, but it's distracting

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@millihertz Oh, yes, could be Arm-specific! I haven't seen that neither on my x86_64-musl, nor on i686-glibc Void boxes. It does sometimes consume a lot, but nothing out of the ordinary, in my case cache is to blame.
Maybe updated gcc used to build packages has something to do with that, I think it was bumped to 12.2 a few weeks ago 🤷

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