Purism going to CES reminds me of a CES story of my own. Boss asked me in mid-October to create a brand new navigation system for CES. Being an experienced software developer, I refused; no way I was signing up for that death march. Boss found a young dev willing to take it on, who pulled a few 24-hour shifts in between his regular 16-hour ones. (All unpaid overtime) The CES product would run for 15 minutes before crashing, so management worked out 10 minute demos to customers. GM ended up...

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...commissioning a product based on the demo for the next release (6 months). I doubt they were told it crashes every 15 minutes. I recommended starting over from scratch, but was ignored. (All shit code is golden, once demoed.) The subsequent project was another death march with lots of unpaid overtime. Luckily I was only peripherally involved. The final schedule was pushed out 6 months with a reduced feature set.

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