Have been chipping away at a basic game for the #gameboy with the help of the awesome people on the gbdev discord server. I think I've just about got collision figured out, which is a lot harder when you have to manually move data in registers.
If only software didn't expand to use as much hardware as possible at every opportunity. It pains me every time I see an app developed on electron.
In fact I was watching a Linus Tech Tips video reviewing a laptop and had a laugh when he said it had "a paltry 8gb of RAM." I'm not even old but I remember when that was quite a bit. It still is, honestly. Developers just began using memory intensive development techniques.