Lately, I've been working on boring stuff that is not social media-friendly 😅

But here's a neat feature: it's possible to export your dungeons locally! 😁

#indiegames #indiegame #indiedev #gaming #videogames #n64 #nintendo64 #oot #zelda #zeldalike #ocarinaoftime

If you're curious:
- I've been writing algorithms that detect whether a dungeon is incomplete or not, whether all rooms are reachable, etc…
- I've been integrating the Steamworks API and the Mod·io API so that dungeons can be published.

Lots of code, not a lot of visuals 😅

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@Ki3_Games Hey, lots of that invisible internal stuff is valuable! Just make sure that you keep up on your game-dev tasks if you use social media posting as a way to keep yourself accountable with your goals :) (I have a tendancy to get lost in internals)

@golemwire Not to worry, I've been scrupulously following my roadmap so far. Right now, the internal stuff is a necessary step 😁

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