@itsfoss I've been using Bazzite Linux, and for the few people I know who have computers with desktop operating systems, that aren't running macOS, have been very interested in my experiences and excited to see SteamOS coming to new systems.

I think it's possible that Windows will finally lose market share with gamers because of all the crap going on with 11. I feel like the number of people who play PC games that don't run well on Linux under Proton aren't as big as they're made out to be.

@Eternal_Light @itsfoss I suspect most games that don't work on Linux don't work because of incompatible anti-cheats or game developers intentionally disabling Linux support (for example in anti-cheats).

@elgregor @itsfoss I couldn't care less about Linux native support. And how do you "disable" support for a compatibility later like Proton or Wine, short of using known not-working Windows APIs? (And even then, there's often fixes like using native libraries and such.)

I can count the number of games I play with onerous anti-cheat methods on one hand if you cut off all my fingers and thumb. Competitive multiplayer, where anti-cheat is used most often, is the opposite of fun for me.

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@Eternal_Light @itsfoss For example, Easy Anti-Cheat has support for Linux, but game developer doesn't have to enable it. With Linux support disabled in EAC, you can usually run the game on Linux, but you can't join matches.

And yes, single-player games tend to work well and even many multiplayer games do.

BTW Linux 6.14 should include the NTSYNC driver, which boosts performance of many Windows games running in Wine.

@elgregor @itsfoss I get the feeling game developers might start targeting Proton and consider that supporting Linux. And I'm perfectly fine with that if it means more games working on Linux.

Taking the handful of extra steps to make it "certified" on SteamOS handhelds would be icing on the cake, but I realize it's impossible for a lot of titles.

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