@gabrielesvelto @alyssa@treehouse.systems yes, that is what I was referring to. Totally an assumption on my part, so will be interesting to see how wrong I was.
Looks like the princess is in another castle.
"The input shaders in Mantle are specified in binary intermediate language (IL) format. The currently supported intermediate language is a subset of AMD IL."
@ekg @alyssa this is the last version of the spec I could find on the internet archive: https://web.archive.org/web/20171030235722/http://www.amd.com/Documents/Mantle-Programming-Guide-and-API-Reference.pdf
Let's see what's inside