To pass some time in a train yesterday, I've copy'n'pasted my recent GPU ISP into Millipixels' postprocessing code to see how it compares with what was already there. Before/after:
There are still some crucial things missing, such as profiled denoising or proper highlight recovery, but since the performance budget for a still photo is much higher than for a 30 FPS video, there's plenty of room to add more stuff - and most of these 2 seconds are spent reading DNG and saving JPG anyway.
FWIW, don't mind the stripes on the bottom or right edge on some of these photos. It was just me poorly rotating and noticing too late 😛
And the great thing is that you can take your past photos and re-develop them again with whatever code you have available now. No need to be picky, it's fast enough to just go through them all.
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