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I used to be a frequent game jam attender. At game jams, you come up with a game idea and implement it from scratch, all within (usually) 48 hours. You can imagine that the resulting code tends not to be particularly beautiful; what matters is how it works when presented at the end of the jam. Did it crash on stage? No? Excellent!

Whenever I dig into the code of out-of-tree vendor-provided kernel drivers I keep wondering whether they were developed in a similar fashion 🤔

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