@ice I am not particularily experienced with puredata but I found it was really easy to integrate into a game with libpd. It definitely excels if you focus it on audio, and leave the control flow in a general purpose lang (I was using zig)
@ice if you are using something like SDL2 it is actually pretty east. Higher level frameworks might be harder to work with
@louispearson It's something I'd find quite interesting for some of my game projects but I clearly lack the skills to attempt this.