#ColecoVision #OS7Lib, have implemented types for complex objects, and example code on how to use it. e.g. in Donkey Kong it is used for his face (sprite) and body (background) to move as one. #gamedev #retrocomputing #retrogaming More details here: forums.atariage.com/topic/3547

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@tschak That looks like some great progress!

Now I've been following you for a couple of months now and during that time I've seen you work with a C64, a Colecovision, and an Atari system. Do you happen to have a favorite vintage platform to work on, or do you just enjoy the variety?

@leimon Short answer? I love all the systems, and use any excuse to do engineering (FujiNet) or archaeology (the ColecoVision OS7 SRE) for any of them.

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