@bkhl Maybe, but the problem with crowdfunding is that running a campaign is a lot of overhead, so you'd need someone very motivated who wants to do all that organizational work.
@bkhl It's basically 2) from the list above, but with extra steps :)
@flyingpimonster @bkhl The only successful one that comes to mind was GNOME Builder, and IIRC organizing that was a huge effort.
@tbernard @flyingpimonster @bkhl The other issue with crowd funding is that you need a developer familiar with the stack available to implement it when its funded. Most of mutter/shell developers either already work fulltime for a company, or they are college students.
@alatiera @tbernard @flyingpimonster I do support some developers for other projects via Patreon, in one case (Godot Engine) they support a couple of people full time that way.
Still a variant of option 1, though, if someone would want to to work specifically on features popular with end users (which is presumably what would bring in the supporters).
Didn't the #GNOME design team even had a few years ago some mockups of possible tilling windows? Or am I mistaken?