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@johanpeitz I see it's using LÖVE - does it work with the regular upstream interpreter?

@dos I have no idea what that means. :D
I haven't done anything special to LÖVE, just using it out of the box.

@johanpeitz I wanted to know whether a regular love2d compiled on whatever platform will be able to run it, so I take that as a "yes" 😁

@dos Gotcha - most likely then. I do have an external lib for the gif rendering that might complicate things, but shouldn't be a problem for anyone who knows what they're doing

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