@pavel @datenwolf @dcz @martijnbraam @NekoCWD I played with it over the last days and I already have 526x390 30 FPS encoding with live viewfinder, perfectly synced audio, color correction, lens shading correction, tone mapping, AWB and AE - consuming about 40% CPU. Still needs chromatic shading correction and AF, and I started experimenting with enabling PDAF.
I can also make the sensor output 60 FPS and RAW10. Patches incoming ;) Still only 2 MIPI lanes though, so no 13MP 30FPS yet.
@pavel @datenwolf @dcz @martijnbraam @NekoCWD I'd expect moving binning to a separate pre-pass to make it faster, we'll see.
Also, my stats are center-weighted. Millipixels annoyed me with its reluctance to overexpose the sky ๐
@lord @datenwolf @dcz @martijnbraam @NekoCWD @pavel Specialized hardware. Phones usually don't have to do image processing nor video encoding on CPU or GPU at all, they have hardware ISP and encoders. L5 does not.
On other hardware there's also a matter of whether there's driver and software support for it, so Android may be able to use that, but pmOS - not necessarily.
@dos @datenwolf @dcz @martijnbraam @NekoCWD @pavel Ok so it really is due to some hardware "missing" and not just some closed-source firmware in the case of L5. Good to know :-)
@dos @pavel @datenwolf @dcz @martijnbraam @NekoCWD I'm an absolute noob in all these but i have a very naive question : how come older android smartphone can do the same thing with bigger resolution on older chip ? If i compare with an old samsung galaxy s3, it did all this very easily. Is there some secret proprietary sauce to it with specialized closed-source firmware ? Or the librem 5 just has an exotic hardware ?