ok #gamengineers, what's your hobby #gameengine's headline feature?

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@aeva The only thing that matters is that it's a set of utils and abstractions that I, specifically, considered useful at some point while making games; representing the way I, specifically, think about coding and managing them.

Though I don't really make an engine as a hobby, it just happens as a side product of taking a common denominator of my games that were (mostly) made as such.

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