Development progress on #Liblast:
User account creation and login works! Users safely authenticate to the infrastructre server using salted password hashes and get session tokens that will be used to authenticate them with game servers. The missing part is integrating game servers into this, and also implement revoking tokens...

Huge thanks to GameDevelopmentCentral for his absolutely amazing tutorials:
youtu.be/YOmMWP_8r9A

#Godot #GodotEngine #GameDev #IndieDev #IndieGame

#GameDev

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@unfa That's one hell of an achievement. Auth is not that easy.

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