Making my way through the synth oscillator design (Sawtooth)....adding parts to the KiCAD schematic editor and figuring out how to accommodate Euroack's connector and CV standards. The last time I got into a hardware synth project, there was no Eurorack standard.....I like it though and I already have a good testbed for an oscillator.
New album out today!
https://chrisanderson1973.bandcamp.com/album/shrines-volume-1
Working up some new sounds tonight, with help from a tutorial.....
Finishing up schematics for the "coastline" board to handle the Daisy Seed module. Most of the focus was figuring out a way for adding more switches and potentiometers, replacing board-mounted input/output with panel-mounted components, while including the more critical parts of the Daisy POD design. Now, it is on to the layout and finalizing the BOM.
Hardware-based DSP is too fun to ignore, so i am coming back toward that angle. A musician on Bandcamp mentioned the Daisy DSP products / reference designs back in December. I checked them out and i think they are great, so i ordered a kit today!
I've been on Mastodon for a while, sharing some projects, etc. At the moment, I am considering doing a full court press on four projects! One is my old software synth project, AnaddrSynth, a second one is a guitar amplifier, the third is an audio plugin (maybe a DAW), and the fourth is maybe - believe it or not - an RPG game (2D map). Anyways, I am looking at a 2-3 month timeline to get at least one of these projects down the road.
New direction: Swift-based plugin and (maybe) a standalone app. I researched how audio plugins on macOS/iPadOS work and the best direction is to use Apple's Swift language (and Swift UI) to create a software-only plugin system. This will include the current C++-based MIDI communications used to upload new DSP components/settings to the hardware.
Born: Radford, Va. USA 1973
Lives in Charlotte, NC
Occupation: Software Engineer
#nobot