Not really participating in #stopwaitingforgodot jam, but took this opportunity to go back to my old "park revitalization" prototype in #GodotEngine and learn how to use viewports in order to add splitscreen multiplayer :) #gamedev #indiedev #gamejam
Spent a few days learning about colorspaces, color matrices and plenty of other colorful stuff; and here come the results: white balancing and proper colors in the viewfinder :) #librem5 #shotonlibrem5 #nofilter
Hi, I'm dos. ~80 silly FLOSS games, open smartphones, terrible music. 50% of @holypangolin; 100% of dosowisko.net; Librem 5 dev at @purism. he/him. No DMs.