The Trouble with the Video Game Industry | Philosophy Tube
Gamers of the world, unite!
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@dredmorbius @natecull @zensaiyuki 2/3
I genuinely think users have a powerful creative drive, just look at meme culture. If the predominant platforms are hot, we will melt them with creativity!
In some ways I find the 'normie' internet very liberating, and the linuxy internet very conservative and restricting; while the normies are drawing memes, the privacy freaks are hidden inside the Tor network.
@dredmorbius @natecull @zensaiyuki
2/?
On today's popular apps like whatsapp and Instagram there's the idea of the story, users create photos, draw pictures, share and make derivatives of others work and they do it not for likes, but for pleasure.
Everybody and their dog has a blog / podcast and so on.
The platform monopolies can't do anything but serve the people with tools for creation. Yes, Netflix is a hot medium, but users, we're cold.
@dredmorbius @natecull @zensaiyuki I'm still an optimist about the web and digital media.
When I went on my Linux / privacy veganism phase I begun to think the web and computers are doomed, since only experts and hobbyists would program, and thus, truly participate.
But coming out of that mindset I think creativity is key for digital today...
1/?
@natecull The failure of "tech" (that is: infotech and especially Silicon Valley / venture-funded Web-centric / adjacent start-ups) to address major real world concerns strikes me as among the biggest of the #BigProblems.
The "whys" of that are complex and interesting.
@dredmorbius @natecull @zensaiyuki I think that might have more to do with the idea of Hot media vs Cold media.
https://mediawiki.middlebury.edu/MIDDMedia/Hot_versus_cool_media
The web is definitely a cold medium tho.
see pinned post